3D Modeling : Project 1
HUAI YI(0351702)
Bachelor of Design (Hons) in Creative Media
Project 1/ Hard Surface Modeling
INSTRUCTIONS
project 1: Hard surface modeling
Hard surface modeling is a technique for creating 3D models with smooth and solid surfaces.
Our task is to select hard surface objects in any of the following categories:
A. Vehicles
b. Weapons
c. Robots
d. Machine
We should use polygon tools and techniques to model the selected objects based on what we have learned, and apply the correct materials and textures to render their appearance. We should use Eevee as the rendering engine to set up lighting and rendering. Finally, use the Eevee render (Blender) for final output. The output size is 1280 x 720 in png format.
inspiration
I will model a weapon
Select hard surface objects in any of the following categories:
vehicle
arms
robot
machine
Search for reference images or blueprints.
Use polygon tools and techniques to model selected objects based on what you have learned.
Apply the correct materials and textures to render it look.
Use Eevee as the rendering engine to set up lighting and rendering.
Sketch
I decided to make the weapons in the game
Modeling
REFLECTION



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